How we review
Every review on this site follows the same route. Here it is, stop by stop.
1. Check that the game is alive
We open the publisher's official site and confirm there is a working way to sign up or play. A game that has closed, or only survives as an archive page, does not get a review.
2. Check where it runs
We confirm the game can be played in a desktop browser, and we note any official apps or store versions. If a version is announced but not released, we say so.
3. Read the publisher, not the crowd
Our facts come from official websites, official handbooks and the publisher's own store pages. We do not use fan wikis, forum rumours or third-party download sites as sources, and we do not quote player counts or ratings.
4. Describe the money plainly
We state how each game is paid for in neutral words: free to start with optional purchases, prepaid credits, or donations. If an official store listing shows ads, we mention it. We do not convert anything into a local currency.
5. Judge the clock
For each game we look at how its time works: real time or accelerated, idle progress or not, rounds and seasons or a persistent world, solo or team-dependent. Where we draw a conclusion from those facts, we label it as our read.
6. No scores, just verdicts
A number out of ten hides more than it shows. Instead, every review ends with who should board, who should wait, and a short list of plus and minus points.
7. Date everything
Each review shows the date of our last check at the publisher. Online games change; when they do, the official site wins.